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If activating the Bashed Patch causes the plugin(s) to be reactivated, that is not a possibility. 2) Some plugins that are mergeable, and even some that are not, deactivated to be import-only. Notes: 1) Import-only plugins are distinguished by italicized and/or purple text.
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Those tend to be aesthetic mods (i.e., retexturers.) If a mod is not import-only (as is the case with most race mods and worldspace-affecting mods) do not deactivate it before rebuilding. To ensure that a plugin's changes are imported, deactivate the plugin before rebuilding the Bashed Patch. If a mod's records are not overwritten by other mods in the LO, those records are not being changed by anything and, thereby, will not be imported into the Bashed Patch. Again, the merge is in accordance with load order. Plugins selected in the import menu have content that meets the criteria of the specific import merged into the Bashed Patch.
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Those with purple text have been tagged with NoMerge. 2) Some Bash-mergeable mods only need to be imported, and those are often have purple-text. Notes: 1) Bash-mergeable plugins are distinguished by green text. There is no point leaving a merged plugin active because its changes are being completely written over by the Bashed Patch.
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If the plugin was not active prior to the merge or was unchecked afterward, Bash displays a plus sign in the check box, indicating that the plugin is merged. The merge is in accordance with the load order, so if two mods make changes to the same record, the latter's changes will be found in the Bashed Patch (unless some other setting in the Bashed Patch changes it, as the Bashed Patch loads latest.) The plugins does not have to be active at the time of the merge. Plugins selected in the merge menu, have their content merged into the Bashed Patch. When you rebuild the Bashed Patch (by right-clicking on it and choosing the appropriate option from the context menu) there are the groups of options: the merge menu, the import menus and the tweaks menus. Wrye Bash has upped the level of complexity of the Oblivion load order, in a good way (for those that use it or plan to use it.) The presence of the Bashed Patch introduces two new plugin states, merged and imported, and they allow for much greater compatibility among mods.
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